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Ubisoft to refine pioneering crowd code for latest new IP
The announcement of Ubisoft's rain-slicked, data-mining Watch Dogs was one of E3 2012's nicer surprises. Perhaps it shouldn't have been. Speaking to OXM as part of issue 92
's "Development Hell" feature on games with traumatic backstories, animator Richard Arroyo has revealed that AI tech developed for the earlier, hairier version of Splinter Cell: Conviction is being refined for use in Watch Dogs.... read more