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Ever wonder how Pyramid Head got his Pyramid?
You know Chinese Whispers? Well, that's a crude but useful way of summarising how game concepts buckle, evolve and sometimes devolve in the course of development. A junior designer chained to a desk in a basement somewhere says "hallucinogenic platform game with Hidden Object elements, written entirely in Old English", and some months later, a smiling executive turns and bellows "Medal of Honor: Warfighter".... read more