Im confused, I see Sparton Ops as Firefight 3.0. Where in ODST and Reach their was not many people who played it and it was also very laggy with 4 players here we have no lag that ive noticed and its more story based to hide fighting endless waves and increasing difficulty. A number of people trolling complain that all you do is shoot, take cover, hold x to activate switches etc, yet its a fps theirs only so many things you can do. Yet when developers try something different they get slated for ruining an existing idea, but if they keep it the same more or less, people moan that its another year another COD, AC, etc etc offering exactly the same as the previous game.
Personally im enjoying it and like the high quality videos being a mixture of live action/cgi. I also like 343 taking a gamble with releasing SO over a period of time given the fact that Halo 4 will be competing against other titles (COD) and it actually encourages achievement hunters etc to take a break by restricting for a short time how many can be unlocked.
Its a never ending Paradox.