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Levine: "there's no day-one DLC on this thing"
So I played Bioshock Infinite for the first time last night. It had been a long day and I wasn't feeling too charitable, but within moments of sitting down with a pad, I was utterly hooked. An incredible
amount of work has gone into Irrational's latest game - into the exquisitely ornate period furnishings, the staggering quantity of NPC dialogue, and into the backstory which holds Columbia's demented, airborne milieu together.... read more