skotten wrote:SEGA have a golden oppotunity to learn from THQ's mistakes here, namely lack of focused support, limited expansions, and a stated above exploring the huge depth of the 40k universe, which has the capability to offer the game designers something that can easily compete with COD for regular installments.
As still a regular player and member of a chapter(clan) the first game is still being played a lot online and see a constant influx of newer players, and my stand point has always been Space Marine along with Dawn of War has endless shelf-life due to the enormous fan base on the table-top, so long as a developer looks after the title well in form of patches / bug fixing, which along with the lag was Space Marine's biggest failing on the multiplayer side.
Single player, THQ did an outstanding job on capturing the feel of the setting of WH40K good story telling and, though a few suspect items such as the health regain mantioned already, stayed very true to the core of Games Workshops creation.
So it's all there SEGA, you also have the people who did the first game, heck you could even throw out some more DLC for SM1 whilst working on the second one, sure Relic must of had something in the works prior to the financial issues, so i for one am extremely glad that the is now a much greater hope of this being realised now that is has found a home with one of the big boys in the video game community.
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