Does this really matter though? For games that either want to offer multiplayer to be competitive or feel they have to be that competitive to justify release regardless of whether they should have multiplayer or not, there's already a critical mass that is driving its inclusion.
If it turns out that the headline as is is correct, then surely it means that there can finally be a bit of breathing room for everyone, and won't that be a good thing? Instead of the industry throwing itself into multiplayer and pushing everyone into that critical mass without thinking, it'll be okay to say "look, we're not doing multiplayer for whatever reason(s). That doesn't mean to say we're never going to do it as a studio ever again but it won't be until we're sure it's necessary/ we can do it well and it won't be on this release."
If nothing else maybe then maybe there'll be a bit more diversity, which should be a good thing.
You just shot the invisible swordsman!